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- Articles and reports: 36-28-0001202600300003Description: A central concern surrounding recent advances in generative artificial intelligence (AI) technologies is their potential to replace human labour, especially in the domain of content creation, such as the production of music, videos, images and text in the cultural industries. However, there is a lack of information regarding how AI may impact workers in these industries. This article attempts to fill this information gap by examining potential occupational exposure to and complementarity with AI in selected cultural industries in Canada.Release date: 2026-03-25
- Articles and reports: 36-28-0001202500800001Description: This article provides new statistics on the video game industry across the Canadian provinces from 2013 to 2022, focusing on three main areas of interest. First, it examines changes in firm counts, revenue and jobs across several dimensions: ownership (Canadian- or foreign-owned), activity (design or publishing), size and geographic region. Second, it presents statistics on the percentage of women employees and the percentage of employee compensation paid to women over time. Third, it compares entry and exit rates for video game firms with entry and exit rates for all private employer firms in Canada.Release date: 2025-08-27
- Articles and reports: 36-28-0001202500400005Description: Technological change has led to opportunities and challenges for firms in cultural industries, prompting questions about how these industries have been impacted in Canada. However, there is a lack of information about firms operating in cultural domains. This study attempts to fill this information gap by identifying firms in Canada’s cultural supply chain using administrative data from 2008 to 2020.Release date: 2025-04-23
- Articles and reports: 11F0019M2025003Description: This paper constructed a new measure of data assets and updated the estimates of other intangible capital for the Canadian business sector. The methodology used for estimating data assets and other intangibles for the United States and European countries is applied in this paper to compare Canada with the United States and European countries.Release date: 2025-03-13
Articles and reports (4)
Articles and reports (4) ((4 results))
- Articles and reports: 36-28-0001202600300003Description: A central concern surrounding recent advances in generative artificial intelligence (AI) technologies is their potential to replace human labour, especially in the domain of content creation, such as the production of music, videos, images and text in the cultural industries. However, there is a lack of information regarding how AI may impact workers in these industries. This article attempts to fill this information gap by examining potential occupational exposure to and complementarity with AI in selected cultural industries in Canada.Release date: 2026-03-25
- Articles and reports: 36-28-0001202500800001Description: This article provides new statistics on the video game industry across the Canadian provinces from 2013 to 2022, focusing on three main areas of interest. First, it examines changes in firm counts, revenue and jobs across several dimensions: ownership (Canadian- or foreign-owned), activity (design or publishing), size and geographic region. Second, it presents statistics on the percentage of women employees and the percentage of employee compensation paid to women over time. Third, it compares entry and exit rates for video game firms with entry and exit rates for all private employer firms in Canada.Release date: 2025-08-27
- Articles and reports: 36-28-0001202500400005Description: Technological change has led to opportunities and challenges for firms in cultural industries, prompting questions about how these industries have been impacted in Canada. However, there is a lack of information about firms operating in cultural domains. This study attempts to fill this information gap by identifying firms in Canada’s cultural supply chain using administrative data from 2008 to 2020.Release date: 2025-04-23
- Articles and reports: 11F0019M2025003Description: This paper constructed a new measure of data assets and updated the estimates of other intangible capital for the Canadian business sector. The methodology used for estimating data assets and other intangibles for the United States and European countries is applied in this paper to compare Canada with the United States and European countries.Release date: 2025-03-13